Blenderole
Home
About
EN
PT
IT
Description
Mudando do 3ds Max e Maya para Blender, em Inglês, Português e Italiano.
Search
Categories
All
Uncategorized
non-cg
navigation
shortcuts
modeling
concepts
shaders
rigging
Popular Tags
concept
materials
modeling
object
origin
pivot
pivot point
shaders
shortcuts
toon
Archives
June 2009
July 2008
June 2008
Blogroll
Documentation
Development Blog
Suggest Ideas
Support Forum
Plugins
Themes
WordPress Planet
Subscribe
Posts (RSS)
Comments (RSS)
Sponsors
Some extra content
Blender books
some extensive library of books over different topics.
To read!
Composite Nodes
From release logs, plenty of good basic information and examples